﻿using System;

using System.Collections.Generic;
using System.Text;
using Silvermoon.Controls.Classes;

namespace Silvermoon.Controls
{
    /// <summary>
    /// Notifies about the Result of a closed Dialog.
    /// </summary>
    public class DialogEventArgs:EventArgs
    {
        public DialogResult Result { get; internal set; }

    }

    public delegate void DialogResultEventHandler(object sender, DialogEventArgs e);
  
}
